How Are The Generation Of Cybermowgli Formed Instead Of Children - Alternative View

How Are The Generation Of Cybermowgli Formed Instead Of Children - Alternative View
How Are The Generation Of Cybermowgli Formed Instead Of Children - Alternative View

Video: How Are The Generation Of Cybermowgli Formed Instead Of Children - Alternative View

Video: How Are The Generation Of Cybermowgli Formed Instead Of Children - Alternative View
Video: Jean Piaget’s Theory of Cognitive Development 2024, September
Anonim

The Institute for the Development of the Internet (IRI) has chosen games that the Ministry of Education is invited to include in electives for schoolchildren. Dota 2, for example, should help develop responsiveness, while Minecraft is about creativity and abstract thinking.

According to IRI experts, the initiative will allow young people to be carried away with useful activities instead of various “destructive subcultures”.

Where esports are taught in the world

Sweden became one of the first countries in the world where eSports appeared in the school curriculum in 2015. Ibrahim Khalif, the chairman of the Education and Employment Council, explained that the introduction of e-sports into the school curriculum will make it more relevant to the requirements of the modern world. In 2016, cybersport began to be taught at a secondary school in Norway. But so far, esports as an educational program is more common in universities than in schools. The first faculties related to esports began to appear in world universities back in 2010–2014. So, in 2010, the Xi'an Institute (China) began to train specialists in three areas. Then the Nanjing and Beijing Telecommunications Universities established similar faculties. South Korea's Chan-An University in 2014 equated e-sports with other traditional sports and created a corresponding educational program. There are eSports faculties in other countries of the world, for example, in the USA and France.

In Russia, you can now learn cybersport at the Russian State University of Physical Education, Sports, Youth and Tourism. There is also a cybersport faculty at Synergy University.

In reality, the Computer Sports Federation is a project of the oligarch Usmanov, who has invested tens of millions of dollars in the computer gaming industry, and now just promotes games in this way. Learn more about this in the video: "How fighting games and shooters became useful"

Well, the company "Institute of Internet Development" is just a private non-profit organization with a loud name, apparently created with the same goals. It is headed by a man with a speaking surname Leonid LEVIN.

Behind all the voiced advantages lies primarily the development of addiction to all these games and the Internet in general! And so on phones all day, so we will also develop thinking and logic in games on the computer!

Promotional video: